The following jobs generator was cobbled together when I was playing in a short-lived Cyberpunk Red campaign. I have not revisted in the years since, but I definitely should after reading through Cy_Borg. The mission generator takes jrdhytr's Ten Million Missions and gives it a cyberpunk spin.
A job is created by rolling d12s to fill in the sentence: "[Adjective] [Person] offers you [Reward] to travel to [Place] and [Action] [Object] belonging to [Owner]. [Complications?]"
Not every combination is going to work so feel free to reroll or choose alternatives when necessary.
d12 | Adjective |
1 | A sickly |
2 | A corrupt |
3 | A radical |
4 | A drug-addled |
5 | An aged |
6 | A reclusive |
7 | A neophyte |
8 | A wealthy |
9 | A sadistic |
10 | An unkempt |
11 | A shadowy |
12 | A reluctant |
d12 | Person |
1 | politician |
2 | cop |
3 | scientist |
4 | socialite |
5 | gang leader |
6 | corporate executive |
7 | soldier |
8 | fixer |
9 | criminal |
10 | fanatic |
11 | voice |
12 | media member |
d12 | Reward |
1 | a weapon attachment |
2 | a crate of weapons |
3 | thousands of eurodollars |
4 | a suit of metal gear |
5 | free cyberware and installation |
6 | a set of computer programs |
7 | a favor |
8 | a work of art |
9 | root password to a corporate network |
10 | a top of the line cyberdeck |
11 | to clear your debts |
12 | a developmental medical treatment |
d12 | Place |
1 | a research facility |
2 | a casino |
3 | a gang's hideout |
4 | the docks |
5 | a secret meeting place |
6 | underground bunker |
7 | low earth orbit station |
8 | a goverment office |
9 | an exclusive nightmarket |
10 | a prison |
11 | a secret military base |
12 | a guarded warehouse |
d12 | Action |
1 | assassinate |
2 | destroy |
3 | steal |
4 | trade for |
5 | investigate |
6 | replace |
7 | receive |
8 | alter |
9 | extract |
10 | transport |
11 | acquire |
12 | blackmail |
d12 | Object |
1 | a corporate executive |
2 | a medical compound |
3 | top secret schematics |
4 | a corporate research scientist |
5 | a valuable contract |
6 | a shipment of goods |
7 | a highly confidential dossier |
8 | government records |
9 | an experimental gadget |
10 | an A.I. |
11 | military grade cyber hardware |
12 | a diary |
d12 | Owner |
1 | a media corp |
2 | head of a major criminal organization |
3 | a zaibatsu |
4 | a boostergang |
5 | a cyber-psycho |
6 | a government agency |
7 | a tribe of nomads |
8 | a private eye |
9 | a hacker crew |
10 | a secret organization |
11 | a socialite |
12 | an extremist group |
d12 | Complication |
1 | A rival team is after the same objective. |
2 | There is an extra objective. |
3 | No witnesses or video recordings. |
4 | No collateral damage. Can only kill the intended target. |
5 | Make a statement. Kill everyone; destroy everything. |
6 | Frame [someone else] for the job. |
7 | You have only 1d3 days to complete the job. |
8 | You've got to bring the [Person]'s unruly and unexperienced kid along on the job. |
9 | It's a trap! When you've secured the objective security forces will attempt to surround you. |
10 | Heavy Patrols. The normal security is doubled during the job. |
11 | None |
12 | None |
If you want something a little more off-beat try u/Dr_Jude's list.