Turkey Day Troubles - A One Shot for Masks: A New Generation
Turkey Day Troubles is a one shot scenario for Masks: A New Generation themed for American Thanksgiving . The scenario consists of a few beats for narrative play and two villians to face.
Opening Montage
After character creation ask each player to describe what their character is doing on patrol, and why are they out patrolling the night before Thanksgiving.
Next Scene:
After each player has described what they are doing on patrol a loud explosion erupts through the air coming from the nearby grocery store. Upon investigation the PCs will see a massive hole in the side of the grocery store as Turkeybot 3000 rushes through hauling a long chain in its beak that is hooked around a pair of open top freezers full of frozen turkeys. An important NPC such as a PC's family member, friend, or crush is also at outside the grocery store at this time.
Name: Turkeybot 3000
Generation: Modern
Look: 8 ft tall robotic turkey with red eyes
Drive: To claim vengeance against humanity for the annualized turkey genocide
Abilities: Razor sharp talons; beak; Super strength;
Conditions: Angry, Insecure
Moves: Gobble up something important to a foe; Squawk about the superiority of avians to mammals; Unleash a feather barrage against a foe
Next Scene:
After the villain escapes/is defeated an adult hero or an AEGIS agent connected to one of the PCs arrives on scene. The adult proceeds to chastise one PC, and praise another for their actions in the fight (shifting their labels). Allow some time for the PCs to talk and investigate.
Then the adult reveals two other stores were hit by other low level supervillains: Wishbone and The Carver. Reveal that the adult believes these incidents are connected and all three villians are likely working for the same boss. Allow the PCs time to talk and decide to investigate the mysterious boss. Have the adult help the PCs conclude everything leads to a warehouse owned by Plymouth Rock Incorporated. Strongly suggest that the PCs should head to the warehouse as other agents are busy or out of town for Thanksgiving.
Next Scene:
After the PCs determine to head to the warehouse, push for a scene/conversation discussing how they are going to handle the next fight. At the warehouse reveal that inside is a replica of the Mayflower with balloons to lift it into the air. Father Pilgrim is on the Mayflower's deck with some minions rushing about making the final preparations before liftoff.
Name:Father Pilgrim
Real Name: Robert Bradford
Generation: Silver
Look: Late 50s, broad-brimmed brown hat, blue doublet, gray breeches, light blue stockings, and brown latchet shoes
Drive: To punish the wicked
Abilities: Musket; a squad of lightly armed Pilgrims
Conditions: Afraid, Angry, Guilty
Moves: Launch the Mayflower into the sky; Pronounce the doom of a wicked one; Release the fleet of turkey drones
Final Scene:
After the fight the PCs end up back at the adult hero/agent's HQ for an exquisite Thanksgiving feast. Ask each PC what is the first thing they want to eat. Finally ask the PC what are the grateful for today.