"There is no good or evil. There is only fun and boring." —The Plague, Hackers
Overview: Village peasants find themselves thrust (at the point of a spear) into the eternal struggle between law and chaos.
Appendix N: The Elric of Melinborne novels, Three Hearts and Three Lions
Player Buy-in: Deadly fantasy. Planar hopping. Demands of fickle gods who use the PCs as tools. Intra-party strife. Leveling up after every one or two adventures until we finish level 5.
System: Dungeon Crawl Classics
"But it is one thing to read about dragons and another to meet them." ― Ursula K. Le Guin, A Wizard of Earthsea
Overview: The world is filled with old magic, ancient beings, and mysterious forests. Sometimes mortal's interactions with the supernatural go well, but sometimes they do not. This is a time where they have not gone well. Desperate adventurers leave the safety of civilization to venture into the wyld and wyrd woods.
Appendix N: Celtic folklore, British folklore
Player Buy-in: Fairytale fantasy (and fairy tale logic). Conflict with dragons and the fey. Conflict of old world versuses new world. Organized religion veruses ancient religion. Eventual expanding into hexcrawling.
System: Dungeon Crawl Classics